Jacmoe |
2013-06-10T07:52:31Z |
Ignoring any kind of qtCreator project file |
0 |
1 |
0 |
Spacegaier |
2013-05-26T08:29:08Z |
- added two new BaseEditor functions, to have more hooks during object deletion process - CCameraEditor now uses one ... |
0 |
7 |
0 |
Spacegaier |
2013-05-25T22:31:55Z |
Merge |
4 |
3 |
1 |
Spacegaier |
2013-05-25T22:31:02Z |
Fixed hydrax integration error: Previously water color change was only taken into account when "Caelum Integration" w... |
0 |
2 |
0 |
Ismail_tarim |
2013-05-16T11:46:22Z |
- Added a Dummy Custom Serializer as an example |
3 |
2 |
0 |
Jacmoe |
2013-05-15T21:15:39Z |
Caelum build fix |
0 |
1 |
0 |
Jacmoe |
2013-05-14T21:17:36Z |
Bad, bad link! |
0 |
1 |
0 |
Jacmoe |
2013-05-14T21:04:22Z |
Final fixes to our readme :p |
0 |
1 |
0 |
Jacmoe |
2013-05-14T21:01:37Z |
Fixing the readme |
0 |
1 |
0 |
Jacmoe |
2013-05-14T20:55:18Z |
Markdown, markdown, how we love you so |
0 |
1 |
0 |
Jacmoe |
2013-05-14T20:53:15Z |
Link to wiki updated to point to our own brand new wiki |
0 |
1 |
0 |
Jacmoe |
2013-05-14T20:50:43Z |
Link to wiki updated to point to our own brand new wiki |
1 |
0 |
1 |
Jacmoe |
2013-04-21T23:06:55Z |
Language update |
0 |
11 |
0 |
Jacmoe |
2013-04-21T21:54:08Z |
Tab handing crash fix. Still, sometimes the editor tab can become disconnected and thus blank. |
0 |
2 |
0 |
Jacmoe |
2013-04-21T21:17:07Z |
Trying to fix crash in tab handling code |
0 |
2 |
0 |
Jacmoe |
2013-04-21T21:16:44Z |
Added the resources for the plugins - should probably be added to project instead? |
0 |
1 |
0 |
Jacmoe |
2013-04-18T13:08:27Z |
Double clicking on entries in scenetreeview and projecttreeview expands children. Instead of renaming like in project... |
0 |
3 |
0 |
Jacmoe |
2013-04-18T12:40:32Z |
GenericTexteditor: Tab close problem fixed! Still crashes sometimes, and that bothers me.. |
0 |
2 |
0 |
Jacmoe |
2013-04-17T13:30:36Z |
Libnoise dependency :) |
131 |
0 |
0 |
Jacmoe |
2013-04-17T07:54:53Z |
Fixed crash when clicking on the header in the tree view of materials. |
0 |
1 |
0 |
Jacmoe |
2013-04-17T06:48:44Z |
Fixed the order of polymode buttons. Also, using OgitorsRoot::SetViewDetail instead of the camera editors setPolygonM... |
0 |
1 |
0 |
Jacmoe |
2013-04-17T06:25:38Z |
New viewmodes are set globally. |
0 |
2 |
0 |
Jacmoe |
2013-04-17T06:16:25Z |
New view modes does not work on cameras |
0 |
2 |
0 |
Jacmoe |
2013-04-17T05:51:07Z |
Four camera view modes: textured, shaded, hidden line and wireframe :) |
0 |
6 |
0 |
Jacmoe |
2013-04-17T02:44:28Z |
TerrainGroupEditor::AddEditorResources: 'changeDefaultNames' set to 'false' by default |
0 |
1 |
0 |