Feature #391 (Resolved)
| Status: | Resolved |
| Priority: | Normal |
| Assigned to: |
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| Category: | Plugins | |
| Milestone: | 0.5.0 - Scripting and Polish | |
| % Done: |
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Description:
OgSkyX Plugin
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History
Updated by Spacegaier 2012-04-06T18:26:00Z
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- Milestone changed from 0.6.0 to 0.5.0
- Owner changed from Jacmoe to Spacegaier
- Status changed from Feedback to Resolved
Since I ported OgSkyX over to 0.3 and will also update when the maintenance release 0.3.1 comes out within the next days, I consider this resolved.
Updated by Ismail_tarim 2011-07-13T10:01:39Z
Updated by Jacmoe 2011-06-16T23:44:30Z
Updated by Jacmoe 2011-06-16T23:44:21Z
Updated by Jacmoe 2011-06-16T21:33:27Z
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I saw someone posting a working set of shaders for glsl just recently – in the SkyX topic @ Ogre forum.
If I’m not out to lunch.
Updated by Spacegaier 2011-06-16T21:13:36Z
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- Issue Category set to Plugins
- Status changed from Assigned to Unassigned
We will have to wait with the implementation of a SkyX plugin until there are cg or hlsl shaders, otherwise SkyX will only work on Windows.
Is this true? On Windows all is indeed fine with SkyX.
Jacmoe: What does Linux say?wilkolak/others: Any Mac feedback?
Updated by Guru 2010-04-22T20:14:09Z
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- Category deleted. (
4) - Assigned To deleted. (
Boogy)
We will have to wait with the implementation of a SkyX plugin until there are cg or hlsl shaders, otherwise SkyX will only work on Windows.
- Category deleted. (